So ROFLCon has been pretty freakin’ awesome so far. I feel so inspired to start projects and just go out there and make stuff (I’ve been thinking about the green screen room that they’re installing at the Brandcenter and am now convinced that I need to formulate a plan to get something going). Gautam and Don are here with me to rep the Brandcenter. You can find transcriptions of some of the panels on the ROFLCon site , and I’ve also caught up on some panels I missed at Liz’s Brain Dump. They’ve been live-streaming the panels on the ROFLCon site and I’m hoping that they’ll archive the videos there later. Also, Gautam is on his flipcam and I plan to edit together some highlights later (although the whole thing has been a highlight thus far).
SO, I’d direct you to check out the transcriptions for context and content – especially Ethan Z. and Danah’s keynote (which was so invigorating).
I am going to use this space to post my notes and some posed questions that I think are worth stewing on. Bullet point style. Of course there’s the desire to expand on some of these in the future after some honest contemplation as there are definitely some interesting themes bubbling up. But my blog is always full of empty promises so we’ll just see how it goes.
THE FUTURE OF THE WORLD WEIRD WEB (keynote: Ethan Zuckerman and Danah Boyd)
Memes and the Internet – allowing people to be brilliant in front of the world
Watch the BRIC countries for memes (e.g. Brazil: Tenso, Russia: Glazastik)
Where are memes coming from? — more memes from countries that have had Internet longer
MAKMENDE: comes from “go ahead, make my day”
Is there one Internet or are there many? — We can create one Internet by making content that everyone can relate to, create universal memes
Divide between loling @ and loling w/ — we need to learn to lol w/ the whole world
loling w/ each other means that we are sharing references, when we share references we create culture
China: youku.com and “cute cat technology”
Internet: geek, freak & queer culture
Subcultures are bigger trendsetters than youth
Where are the boundaries of subcultures ? What is inside and what is outside?
“Cultural Capital” – lack of access (high culture opera)/lack of information (being in the know about location of rave)
Marketers are creating second Internet bubble – trying to monetize the web, obsessed with coolhunting and making “weird” –> “cool”
Blend of marketing & subculture is unavoidable (e.g. where do punks buy their clothes?)
Social hacking — obtaining attention
Being part of a collective without knowing it (doing your own thing and discovering later that other people are doing the same thing)
Memes don’t have to be silly – they just have to be something a group of people can rally behind
There aren’t/shouldn’t be gatekeepers/bouncers of memes, but curators – anthropologists studying what it is that we love
THE LONGVIEW PANEL
“Japan is a well of global weirdness”
“the den of nerddom”
YouTube comments seem to be the place where people express their negativity (this is a theme from multiple panels — negative feedback/comments are rare except on YouTube… but when confronted comment writer backs down as if they didn’t think anyone would read their comment. As if they are commenting for themselves and not others)
Online you are electing to watch something as opposed to TV where you are passive and what you watch is determined for you (this isn’t a new insight but it applies to memes, “We like the moon” is an interesting example as Quiznos used it in ads)
“Cranky Old Kook Syndrome” — when there are things that are popular online that you just do not understand
The audience of a meme is integral to when they watch (i.e. people at work 9-5pm mon-fri, not as much traffic on weekends) (again, not a new insight but interesting when applied to memes)
Social media sites feed eachother (e.g. Digg and Reddit have similar content)
People watching TV keep watching TV – they don’t go online to find out more (although iPad is trying to change this)…People reading blogs online click through links to explore and find out more (while creators like going on TV to discuss meme, it doesn’t increase web traffic much)
Content is created for creator, not for audience (I wonder if this holds true to non-silly memes)
future: making things more sharable
THREE WOLF MOON
First guy who commented on three wolf moon shirt, guy who works for company that sells shirt, artist who created the design. Nice.
This one was more for memory/experience than academics, but I thought the idea of honest v. ironic consumer was interesting. I wonder if one is better than the other? The ironic customer might have more of a connection with the product. idk. something to think on.
THE GOOD, THE BAD, THE AWKWARD
same feelings on this panel as above. This panel had a slow start but I found it interesting overall. Bummed that I missed out on I CAN HAZ DREAM? though, because it sounds like it was awesome.
recommended by lamebook: http://dontevenreply.com/